In a dark, abandoned temple in a remote section of the world, it all comes down to one final confrontation.
A confrontation in the making since before those who will decide it were born.
They move from the technological sorceress of “Prisoners of Sorcery” to a civil war, a political chess game, and an ancient evil that will not rest until he is stopped — or killed.
The question is no longer, “How common is magic?”
It is instead: “who blinks first?”